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What power-ups are available?

Power-Ups can be added to any activity:

  •  Attack Dog: power increases 50 watts for every rider ahead of you, up to 10 riders, for a specified time

     

  •  Comeback Kid: extra power for a specified time or until you catch the rider in front of you

     

  •  Corner Caper: cannot slide out or crash in corners for a specified time

     

  •  Great Responsibility: great power for a specified time

     

  •  Inertia: speed won't change for a specified time unless you bump another rider

     

  •  Sticky Bottle: locks you into maximum watts for a specified time; no need to pedal 

     

  •  Power Plant: 200 more watts for a specified time

     

  •  Quantum Shift: for a specified time, you can phase through other riders

     

  •  Razors Edge: as thin as a razor blade for a specified time

     

  •  Uncrashable: you may slide out in corners but won't crash and you can ride thru obstacles but not riders

     

  •  Weight Lifted: 30 kg lighter for a specified time

     

  •  Wind At Your Back: 20 kph wind at your back for a specified time

 

Power-Ups can be configured for each activity:

  • Quantity: a specific quantity in an activity
  • Ability: a power-up that is on the entire activity
  • Random: adds a bit of chance to the activity
  • Refillable: specify how often they will refill
  • Road/Track: they are placed randomly around the map
  • Duration: how long the power-up will last when activated
  • Cool-down: how long before the power-up regenerates